SUVAT Calculator
Solve 1D constant-acceleration motion from any 3 SUVAT values with unit choices, sign handling, and clear time-root results.
Solve 1D constant-acceleration motion from any 3 SUVAT values with unit choices, sign handling, and clear time-root results.
Find ground speed from true airspeed and wind, plus WCA, heading, and headwind/crosswind components with a clear wind FROM/TOWARD toggle.
Find time of flight, range, and impact speed for a horizontal launch. Includes a target point mode to solve for needed v_x.
Find friction force, coefficient of friction, or normal force for static or kinetic cases. Includes incline normal-force helper and motion check.
Find impulse, momentum change, velocity change, average force, or time in 1D with clear SI units and direction (sign) help.
Ramp forces made clear: weight components, normal force, static vs kinetic friction, net force, acceleration, and slip thresholds.
Compute acceleration magnitude from components, delta-v over time, or force and mass. See results in your unit, m/s^2, and g.
Compute projectile max height from speed+angle or v0x/v0y. Includes time to peak and a solve mode for required speed.
Calculate momentum, mass, or velocity in 1D or 2D, plus impulse from force and time with unit conversions and clear sign rules.
Calculate muzzle velocity from energy and mass, pressure and barrel geometry, distance and time, or chronograph correction with units.